AI Insights · Timothy · October 2021
Top 5 Military Games on Android in Africa Q3 2021
Discover the performance trends of the top 5 military games on Android in Africa during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 military games on the Android platform in Africa showed diverse performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the gaming landscape in this region.
FPS Commando Shooting Games from Hazel Mobile Games experienced a notable trend in weekly downloads, peaking at around 109.7K in mid-September before dropping to about 71K by the end of the quarter. The game's weekly revenue fluctuated, reaching a high of approximately $123 in the week of September 20. Weekly active users saw a decline from around 611K at the start of the quarter to about 539K by the end.
Mini Militia - War.io by Miniclip.com maintained a strong presence with weekly downloads peaking at around 106.5K in mid-July but decreasing to about 47.5K by the end of September. The weekly revenue showed a gradual increase, reaching approximately $102 in the last week of the quarter. Active users peaked at around 900K in early September, ending the quarter at about 810K.
Gun Strike: FPS Shooting Games from Fun Shooting Games - FPS had steady weekly downloads, with a notable peak at approximately 44.3K in late August. Active users also saw a significant increase, reaching around 158K in early September before dropping to about 109K by the end of the quarter.
Army Vehicle Transport Truck by Play Zee saw an upward trend in weekly downloads, peaking at around 45.9K in mid-July but decreasing to about 13.5K by the end of September. The game's weekly revenue remained minimal, with occasional peaks, such as $15 in late July. Weekly active users showed fluctuations, peaking at around 68.4K in mid-July and ending the quarter at about 52K.
Battleops | Offline Gun Game from Quiet Games had a significant increase in weekly downloads, peaking at around 46.8K in early September. The weekly revenue remained low, with occasional peaks, such as $37 in mid-July. Active users saw a continuous rise, reaching around 87.4K in mid-September before slightly declining to about 75.3K by the end of the quarter.
For more insights into the performance of these games and other mobile app trends, visit Sensor Tower.